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[Video Capturefwink-0.9.8.0.src

Description: 一个从摄像头捕获视频图像的程序。需要依赖MS Platform SDK 和DirectX 9.0 SDK 。支持各种类型的摄像头。-from a video camera captured images of the procedure. The need to rely on MS Platform SDK and DirectX 9.0 SDK. Supports all types of camera.
Platform: | Size: 73241 | Author: 漠之鹰 | Hits:

[OtherBeginning_Directx_9

Description: Beginning Directx 9 by Wendy Jones. PDF
Platform: | Size: 2078720 | Author: YOYO | Hits:

[Windows DevelopDirect3D+9.0+SDK

Description: This file introduce about DirectX and directshow
Platform: | Size: 2757632 | Author: Figer | Hits:

[OtherDirectX

Description: 经典的学习资料,《DirectX从入门到精通-中文版》-Classic learning materials, DirectX from entry to the master- in Chinese. . . . . . .
Platform: | Size: 40646656 | Author: 邵波 | Hits:

[DirextXchapter2

Description: Premier Press - Beginning DirectX 9 2nd source codes-Premier Press- Beginning DirectX 9 2nd source codes
Platform: | Size: 3395584 | Author: t0m45 | Hits:

[OtherStrategy_game_Programming_with_DirectX_9_0

Description: This book is about Strategy Game Programming using Directx 9.0
Platform: | Size: 15944704 | Author: hu | Hits:

[DirextXDirectX9

Description: 《DirectX 9 3D游戏设计入门》,很好的3D编程自学书籍-" DirectX 9 3D game design-up" , a very good 3D programming self-study books
Platform: | Size: 4128768 | Author: 赵昕 | Hits:

[DirextXmdxsdk

Description: Managed DirectX 9.0 SDK Summer 2004 中文开发文档 支持 Microsoft Visual C# Microsoft Visual Basic .NET Microsoft Visual C++ Microsoft JScript .NET-Managed DirectX 9.0 SDK Summer 2004 Chinese Development Documentation to support Microsoft Visual C# Microsoft Visual Basic. NET Microsoft Visual C++ Microsoft JScript. NET
Platform: | Size: 1380352 | Author: luozibin | Hits:

[DirextXCJLibrary608c

Description: 序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加-Preface platform running on Windows 98/2000/XP/2003 can VC++ 6.0 or. NET debugging. Please install before debugging Microsoft DirectX 9.0 SDK. DirectShow is used because the procedures in this chapter of the COM, need to process options → directories → include files to add
Platform: | Size: 4211712 | Author: 王小强 | Hits:

[DirextX3D.Game.Programming.With.DirectX.9.0

Description: 3D.Game.Programming.With.DirectX.9.0。一本关于使用directx进行3d游戏编程的书。非常适合初学者-3D.Game.Programming.With.DirectX.9.0. A book about 3d game programming with directx for the book. Very suitable for beginners
Platform: | Size: 7998464 | Author: | Hits:

[OpenGL programIntroduction.to.3D.Game.Programming2

Description: 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
Platform: | Size: 6616064 | Author: caohongfei | Hits:

[DirextXDirectX-9.0-3d-game-programming

Description: 龙书 DirectX9.0 3d游戏编程基础源代码 经典基础-The classical basis of the DirectX 9.0 3d game programming basic source code
Platform: | Size: 4935680 | Author: 张炎 | Hits:

[DirextXAdvanced-3D-Game-Programming-with-DirectX-9

Description: Advanced 3D Game Programming with DirectX 9.rar
Platform: | Size: 2234368 | Author: swallow | Hits:

[DirextXDirectX-9.0-Guide-Book

Description: 这是一个DirectX 9.0入门手册,文档为doc格式,适合初学者下载学习。-This is a DirectX 9.0 Getting Started manual, document doc format, suitable for beginners to download the study.
Platform: | Size: 56320 | Author: tomzhong | Hits:

[DirextXDirectX-9.0-Sdk-Summer-2004

Description: DirectX 9.0 Sdk Summer 2004
Platform: | Size: 16268288 | Author: torporman | Hits:

[VC/MFC(Inroduction.to.3D.DirectX.9.0)

Description: 龙书。主要介绍如何使用DirectX 9.0开发交互式3D图形程序,重点是游戏开发。全书首先介绍了必要的数学工具,然后讲解了相关的3D概念。其他主题几乎涵盖了Direct3D中的所有基本运算,例如图元的绘制、光照、纹理、Alpha融合、模板,以及如何使用Direct3D实现游戏中所需的技术。介绍顶定点着色器和像素着色器的章节(包含了效果框架和新的高级着色语言的内容)对这些关键运算进行了较为集中的讨论。-Dragon Book. Describes how to use DirectX 9.0 for developing interactive 3D graphics program, focusing on game development. The book introduces the necessary mathematical tools, and then explain the concepts related to 3D. Other topics covered almost all of the basic operations in Direct3D, such as pixel mapping, light, texture, Alpha integration, templates, and how to use Direct3D technology needed to achieve the game. Introduction top spot shaders and pixel shaders chapters (includes results framework and a new high-level shading language content) for these critical operations for a more focused discussion.
Platform: | Size: 26108928 | Author: yangtianxiong | Hits:

[VC/MFC[DIRECTX.9.0.3D-BOOK

Description: 关于DirectX 9的书籍,希望对游戏编程的童鞋有所帮助。-It s a book about DirectX 9. I hope it ll be useful for those who need it.
Platform: | Size: 26108928 | Author: Kimiby | Hits:

[DirextXReal Time 3D Terrain Engines Using C++ and DX9

Description: Book: Real-Time 3D Terrain Engines Using C++ and DirectX 9 Author: Greg Snook Editorial: Charles River Media 1 edition (June 2003)
Platform: | Size: 5032960 | Author: NeonGE | Hits:

[BooksAdvanced 3D Game Programming with DirectX 9.0

Description: Advanced 3D Game Programming with DirectX 9.0 + Source Code
Platform: | Size: 16121856 | Author: anonim.anonovitch | Hits:

[DirextXGame Development with DirectX 9

Description: Game Development with DirectX 9
Platform: | Size: 1096704 | Author: anonim.anonovitch | Hits:
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